In an unassuming cream-coloured building in Auckland’s western suburb of Henderson (a relatively pleasant, if mostly silent, 37 minute Uber ride in lunchtime traffic from the city’s domestic airport environs), nestled on the fringes of a car park that’s actually part of a Pak ‘n Save supermarket, something magical is happening.
On the first floor of that cream-coloured, average looking building is Grinding Gear Games, a video game studio co-founded in 2006 by like-minded guys Chris Wilson and Jonathan Rogers in Wilson’s garage in the Auckland suburb of New Lynn.
From humble beginnings, the duo behind Grinding Gear have established themselves as New Zealand’s biggest game developers, employing dozens of coders, artists and support staff and generating a multi million-dollar turnover from a devoted player base all over the world.
Wilson and Rogers met while studying computer science at the University of Auckland. “He was significantly more talented, and I realised if I tethered my horse to this guy, anything he’s doing will be good from a programming point of view,” says Wilson, who also studied finance while at university.
The pair also had something else in common: A love of PC action RPG games like Diablo 2, but Wilson thought they could do better, especially if they focused on the online multiplayer RPG space, an area they felt was lacking. “We were missing a game that captured the feeling of something like Diablo 2 online,” he says. “We wanted to build an online community.”
from Ellie NZ Rss http://www.stuff.co.nz/technology/games/92213759/Grinding-Gear-Kiwi-studio-goes-from-garage-to-global-gaming-powerhouse
from
https://ellieplume83.wordpress.com/2017/05/04/grinding-gear-kiwi-studio-goes-from-garage-to-global-gaming-powerhouse/
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